[CONFIG] EXTCLOCK=0 IP=10.0.0.2 TRIGOUTFORCE=0 TRIGOUTINVERT=0 TRIGOUTLEVEL=0 TRIGOUTPOWER=1 CONSTANT0="TG_low=0.0" CONSTANT1="TG_high=10.0" CONSTANT2="SW_low=1.0" CONSTANT3="SW_high=10.0" CONSTANT4="Sx_rcv=10.0" CONSTANT5="Sx1_low=1.0" CONSTANT6="Sx1_high=10.0" CONSTANT7="Sx2_low=1.0" CONSTANT8="Sx2_high=10.0" CONSTANT9="Sx3_low=1.0" CONSTANT10="Sx3_high=10.0" CONSTANT11="Px1_lowest=0.0" CONSTANT12="Px1_low=0.0" CONSTANT13="Px1_high=10.0" CONSTANT14="Px1_highest=10.0" CONSTANT15="Px2_lowest=0.0" CONSTANT16="Px2_low=0.0" CONSTANT17="Px2_high=10.0" CONSTANT18="Px2_highest=10.0" CONSTANT19="Px3_lowest=0.0" CONSTANT20="Px3_low=0.0" CONSTANT21="Px3_high=10.0" CONSTANT22="Px3_highest=10.0" CONSTANT23="Px4_lowest=0.0" CONSTANT24="Px4_low=0.0" CONSTANT25="Px4_high=10.0" CONSTANT26="Px4_highest=10.0" CONSTANT27="Iphi_slew_fast=10" CONSTANT28="Iphi_slew_slow=1" CONSTANT29="Rphi_slew_fast=500" CONSTANT30="Rphi_slew_slow=1" CONSTANT31="TG_slew_fast=500" CONSTANT32="TG_slew_slow=100" CONSTANT33="SW_slew_fast=500" CONSTANT34="SW_slew_slow=100" CONSTANTS=35 PARAMETER0="Testing=0" PARAMETER1="LoopBack=0" PARAMETER2="DhTest=0" PARAMETER3="InlDnl=0" PARAMETER4="Crosstalk=0" PARAMETER5="UseGuideTiming=0" PARAMETER6="Expose=0" PARAMETER7="FocusReadout=0" PARAMETER8="Readout=0" PARAMETER9="Idle=1" PARAMETER10="GuideFrames=0" PARAMETER11="BinGuide=0" PARAMETER12="exptime=0" PARAMETER13="SweepCount=0" PARAMETER14="HBin=2" PARAMETER15="VBin=2" PARAMETER16="SplitLines=3080" PARAMETER17="Pixels=3072" PARAMETER18="BinPixels=1032" PARAMETER19="SplitBinLines=516" PARAMETER20="ROIX1=0" PARAMETER21="ROIY1=0" PARAMETER22="ROILines=10" PARAMETER23="ROIPixels=10" PARAMETER24="ST=19" PARAMETER25="RGH=30" PARAMETER26="RGL=30" PARAMETER27="SWH=30" PARAMETER28="SWL=30" PARAMETER29="SHP=30" PARAMETER30="SHD=30" PARAMETER31="Up=0" PARAMETER32="LBBinPixels=516" PARAMETER33="LBROIPixels=5" PARAMETER34="LBPixels=1540" PARAMETER35="Rphi2ToReset=30" PARAMETER36="Toi=2496" PARAMETER37="Tdrt=2496" PARAMETER38="Tdx=12" PARAMETER39="cpol=1000" PARAMETER40="Tr3=40" PARAMETER41="Tr1=46" PARAMETER42="Twdx=14" PARAMETER43="Tclamp=999" PARAMETER44="IDNLLines=37000" PARAMETER45="IDNLPixels=2" PARAMETER46="CrossLines=36" PARAMETER47="CrossPix=102" PARAMETER48="Readout_A=0" PARAMETER49="Readout_B=0" PARAMETER50="ABpatternLines=770" PARAMETER51="ApatternPixels=1024" PARAMETER52="BpatternPixels=1536" PARAMETERS=53 LINE0=RESET LINE1=CLAMP_ LINE2=Start: LINE3=INIT LINE4="X; IF Expose GOTO DoExpose" LINE5="X; IF Readout GOTO DoScienceReadout" LINE6="X; IF Idle CALL Idling" LINE7="X; GOTO Start" LINE8=Idling: LINE9="X; CALL SyncParallel" LINE10="X; CALL DoLineTransfer" LINE11="X; CALL SerialOutputClocking(Pixels)" LINE12="X; RETURN Idling" LINE13=DoExpose: LINE14="X; Expose--" LINE15="X; Idle--" LINE16="X; CALL MilliSec(exptime)" LINE17=Exposure: LINE18="X; IF GuideFrames GOTO DoGuideReadout" LINE19="X; CLOSESHUTTER" LINE20="X; GOTO Start" LINE21=MilliSec: LINE22="OPENSHUTTER; X(99998)" LINE23="X; RETURN MilliSec" LINE24=DoScienceReadout: LINE25="X; Readout--" LINE26="X; CALL SerialOutputClocking(Pixels)" LINE27="X; CALL SerialReceiving" LINE28="X; CALL SyncParallel" LINE29="FRAME; CALL ScienceRead(SplitLines)" LINE30="X; GOTO Start" LINE31=ScienceRead: LINE32="X; CALL DoLineTransfer" LINE33=OpenBLC LINE34="LINE; CALL SerialOutputClocking(Pixels)" LINE35=GroundBLC LINE36="CLAMP; X(Tclamp)" LINE37="CLAMP_; RETURN ScienceRead" LINE38=DoGuideReadout: LINE39="X; GuideFrames--" LINE40="X; IF !BinGuide GOTO NotBinned" LINE41="FRAME; CALL BinnedGuideRead(SplitBinLines)" LINE42="X; BinGuide--" LINE43="X; GOTO GRDone" LINE44=NotBinned: LINE45="FRAME; CALL GuideRead" LINE46=GRDone: LINE47="X; IF GuideFrames GOTO NextGuideFrame" LINE48="X; Expose--" LINE49="X; CLOSESHUTTER" LINE50="X; GOTO Start" LINE51=NextGuideFrame: LINE52="X; GuideFrames--" LINE53="X; GOTO Exposure" LINE54=GuideRead: LINE55="X; IF Up GOTO SweepUp" LINE56="X; CALL GSweepD(ROIY1)" LINE57="X; GOTO ROIRead" LINE58=SweepUp: LINE59="X; CALL GSweepU(ROIY1)" LINE60=ROIRead: LINE61="FRAME; CALL ROIGuide(ROILines)" LINE62="X; RETURN GuideRead" LINE63=FocusReadFinish: LINE64="CLAMP; CLAMP(1000)" LINE65="CLAMP_; RETURN ScienceRead" LINE66=ClearAll: LINE67="X; CALL AllParallelShiftSplit" LINE68="X; CALL ClearSerialShift(Pixels)" LINE69="X; RETURN ClearAll" LINE70=ClearGuide: LINE71="X; CALL GParallelSplit" LINE72="X; CALL ClearSerialShift(Pixels)" LINE73="X; RETURN ClearGuide" LINE74=AllParallelShiftSplit: LINE75=A1UA3B LINE76=A2UA2B LINE77="A3UA1B; RETURN AllParallelShiftSplit" LINE78=ClearSerialShift: LINE79=RGHIGH LINE80="S2LOW; X(ST)" LINE81="S3HIGH; X(ST)" LINE82="S1LOW; X(ST)" LINE83="S2HIGH; X(ST)" LINE84="S3LOW; X(ST)" LINE85="S1HIGH; X(ST)" LINE86="RGLOW; RETURN ClearSerialShift" LINE87=BinnedGuideRead: LINE88="X; CALL GParallelSplit(VBin)" LINE89="X; IF !LoopBack GOTO CCDGSerial" LINE90="X; GOTO BinnedGuideReadFinish" LINE91=CCDGSerial: LINE92="LINE; CALL GSerial(BinPixels)" LINE93=BinnedGuideReadFinish: LINE94=SWLOW LINE95="CLAMP; CLAMP(1000)" LINE96="CLAMP_; RETURN BinnedGuideRead" LINE97=ROIGuide: LINE98="X; IF Up GOTO ShiftUp" LINE99="X; CALL GParallelDown" LINE100="X; GOTO Read" LINE101=ShiftUp: LINE102="X; CALL GParallelUp" LINE103=Read: LINE104="X; IF !LoopBack GOTO CCDROIRead" LINE105="X; GOTO ROIReadFinish" LINE106=CCDROIRead: LINE107="LINE; CALL SkipPixel(ROIX1)" LINE108="X; CALL Pixel(ROIPixels)" LINE109=ROIReadFinish: LINE110="CLAMP; CLAMP(1000)" LINE111="CLAMP_; RETURN ROIGuide" LINE112=GParallelSplit: LINE113="G1HG3H; X(66599)" LINE114="G2HG2H; X(33299)" LINE115="G1LG3L; X(33299)" LINE116="G3HG1H; X(33299)" LINE117="G2LG2L; X(66599)" LINE118="X; RETURN GParallelSplit" LINE119=GParallelUp: LINE120=G1UG1B LINE121=G2UG2B LINE122="G3UG3B; RETURN GParallelUp" LINE123=GParallelDown: LINE124=G3UG3B LINE125=G2UG2B LINE126="G1UG1B; RETURN GParallelDown" LINE127=FParallelSplit: LINE128=F1UF3B LINE129=F2UF2B LINE130="F3UF1B; RETURN FParallelSplit" LINE131=GSweepU: LINE132=G1UG1B LINE133=G2UG2B LINE134=G3UG3B LINE135="X; CALL ClearSerialShift(Pixels)" LINE136="X; RETURN GSweepU" LINE137=GSweepD: LINE138=G3UG3B LINE139=G2UG2B LINE140=G1UG1B LINE141="X; CALL ClearSerialShift(Pixels)" LINE142="X; RETURN GSweepD" LINE143=GSerial: LINE144="RGHIGH; X(RGH)" LINE145="RGLOW; X(RGL)" LINE146="X; CALL HorizontalShift(HBin)" LINE147="X; X(SHP)" LINE148="SWLOW; X(SWL)" LINE149="SWHIGH; X(SWH)" LINE150="X; RETURN GSerial" LINE151=FSerial: LINE152="RGHIGH; X(RGH)" LINE153="RGLOW; X(RGL)" LINE154="X; CALL HorizontalShift" LINE155="X; X(SHP)" LINE156="SWLOW; X(SWL)" LINE157="SWHIGH; X(SWH)" LINE158="X; RETURN FSerial" LINE159=SkipPixel: LINE160="RGHIGH; X(RGH)" LINE161="RGLOW; X(RGL)" LINE162="X; CALL HorizontalShift" LINE163="X; X(SHP)" LINE164="SWLOW; X(SWL)" LINE165="SWHIGH; X(SHD)" LINE166="X; RETURN SkipPixel" LINE167=Pixel: LINE168="RGHIGH; X(RGH)" LINE169="RGLOW; X(RGL)" LINE170="X; CALL HorizontalShift(HBin)" LINE171="X; X(SHP)" LINE172="SWLOW; X(SWL)" LINE173="SWHIGH; X(SHD)" LINE174="X; RETURN Pixel" LINE175=HorizontalShift: LINE176="S2LOW; X(ST)" LINE177="S3HIGH; X(ST)" LINE178="S1LOW; X(ST)" LINE179="S2HIGH; X(ST)" LINE180="S3LOW; X(ST)" LINE181="S1HIGH; X(ST)" LINE182="X; RETURN HorizontalShift" LINE183=SyncParallel: LINE184=CD1_L LINE185=CD2_H LINE186=CD3_H LINE187="CD4_H; X(Tdrt)" LINE188="CD2_L; X(Toi)" LINE189="X; RETURN SyncParallel" LINE190=DoLineTransfer: LINE191=IPHI1_L LINE192=IPHI2_H LINE193=IPHI3_H LINE194="IPHI4_L; X(Toi)" LINE195="IPHI4_H; X(Toi)" LINE196="IPHI2_L; X(Toi)" LINE197="IPHI1_H; X(Toi)" LINE198="IPHI3_L; X(Toi)" LINE199="IPHI2_H; X(Toi)" LINE200="IPHI4_L; X(Toi)" LINE201="IPHI3_H; X(Toi)" LINE202="IPHI1_L; X(Toi)" LINE203="X; RETURN DoLineTransfer" LINE204=SerialOutputClocking: LINE205="R1L_R2H; X(Rphi2ToReset)" LINE206="PHIR_H; X(Twdx)" LINE207="R2L_R3H; X(Tdx)" LINE208=PHIR_L LINE209="PIXEL; PIXEL_" LINE210="X; X(Tr3)" LINE211="R1H_R3L; X(Tr1)" LINE212="X; RETURN SerialOutputClocking" LINE213=SerialReceiving: LINE214="SERIAL_RCV; X(Rphi2ToReset)" LINE215=PHIR_H LINE216="X; RETURN SerialReceiving" LINES=217 STATE0\CONTROL="0,0" STATE0\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE0\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE0\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE0\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE0\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE0\MOD5="1,0" STATE0\MOD6="1,0" STATE0\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE0\NAME=RESET STATE1\CONTROL="0,3F" STATE1\MOD10="Px3_high,1,0,Px4_low,1,0,Px4_low,1,0,Px3_high,1,0,Px2_high,1,0,Px1_low,1,0,Px1_low,1,0,Px2_high,1,0" STATE1\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE1\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE1\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE1\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE1\MOD5="0,1" STATE1\MOD6="0,1" STATE1\MOD9="TG_low,1,0,Sw_low,1,0,Sx3_low,1,0,Sx_rcv,1,0,Sx_rcv,1,0,Sx_rcv,1,0,Sx_rcv,1,0,Sx3_low,1,0" STATE1\NAME=INIT STATE10\CONTROL="0,3E" STATE10\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE10\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE10\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE10\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE10\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE10\MOD5="0,1" STATE10\MOD6="0,1" STATE10\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE10\NAME=INT_ STATE11\CONTROL="1,3E" STATE11\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE11\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE11\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE11\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE11\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE11\MOD5="0,1" STATE11\MOD6="0,1" STATE11\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE11\NAME=OPENSHUTTER STATE12\CONTROL="0,3E" STATE12\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE12\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE12\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE12\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE12\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE12\MOD5="0,1" STATE12\MOD6="0,1" STATE12\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE12\NAME=CLOSESHUTTER STATE13\CONTROL="0,3F" STATE13\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE13\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE13\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE13\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE13\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE13\MOD5="0,1" STATE13\MOD6="0,1" STATE13\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE13\NAME=A1UA3B STATE14\CONTROL="0,3F" STATE14\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE14\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE14\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE14\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE14\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE14\MOD5="0,1" STATE14\MOD6="0,1" STATE14\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE14\NAME=A2UA2B STATE15\CONTROL="0,3F" STATE15\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE15\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE15\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE15\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE15\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE15\MOD5="0,1" STATE15\MOD6="0,1" STATE15\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE15\NAME=A3UA1B STATE16\CONTROL="0,3F" STATE16\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE16\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE16\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE16\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE16\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE16\MOD5="0,1" STATE16\MOD6="0,1" STATE16\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE16\NAME=G1HG3H STATE17\CONTROL="0,3F" STATE17\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE17\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE17\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE17\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE17\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE17\MOD5="0,1" STATE17\MOD6="0,1" STATE17\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE17\NAME=G2HG2H STATE18\CONTROL="0,3F" STATE18\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE18\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE18\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE18\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE18\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE18\MOD5="0,1" STATE18\MOD6="0,1" STATE18\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE18\NAME=G3HG1H STATE19\CONTROL="0,3F" STATE19\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE19\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE19\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE19\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE19\MOD5="0,1" STATE19\MOD6="0,1" STATE19\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE19\NAME=G1LG3L STATE2\CONTROL="0,3F" STATE2\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE2\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE2\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE2\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE2\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE2\MOD5="0,1" STATE2\MOD6="0,1" STATE2\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE2\NAME=X STATE20\CONTROL="0,3F" STATE20\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE20\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE20\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE20\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE20\MOD5="0,1" STATE20\MOD6="0,1" STATE20\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE20\NAME=G2LG2L STATE21\CONTROL="0,3F" STATE21\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE21\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE21\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE21\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE21\MOD5="0,1" STATE21\MOD6="0,1" STATE21\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE21\NAME=G3LG1L STATE22\CONTROL="0,3F" STATE22\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE22\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE22\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE22\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE22\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE22\MOD5="0,1" STATE22\MOD6="0,1" STATE22\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE22\NAME=G1UG1B STATE23\CONTROL="0,3F" STATE23\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE23\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE23\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE23\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE23\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE23\MOD5="0,1" STATE23\MOD6="0,1" STATE23\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE23\NAME=G2UG2B STATE24\CONTROL="0,3F" STATE24\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE24\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE24\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE24\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE24\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE24\MOD5="0,1" STATE24\MOD6="0,1" STATE24\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE24\NAME=G3UG3B STATE25\CONTROL="0,3F" STATE25\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE25\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE25\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE25\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE25\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE25\MOD5="0,1" STATE25\MOD6="0,1" STATE25\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE25\NAME=F1UF3B STATE26\CONTROL="0,3F" STATE26\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE26\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE26\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE26\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE26\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE26\MOD5="0,1" STATE26\MOD6="0,1" STATE26\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE26\NAME=F2UF2B STATE27\CONTROL="0,3F" STATE27\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE27\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE27\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE27\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE27\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE27\MOD5="0,1" STATE27\MOD6="0,1" STATE27\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE27\NAME=F3UF1B STATE28\CONTROL="0,3F" STATE28\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE28\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE28\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE28\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE28\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE28\MOD5="0,1" STATE28\MOD6="0,1" STATE28\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE28\NAME=RGHIGH STATE29\CONTROL="0,3F" STATE29\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE29\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE29\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE29\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE29\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE29\MOD5="0,1" STATE29\MOD6="0,1" STATE29\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE29\NAME=RGLOW STATE3\CONTROL="8,37" STATE3\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE3\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE3\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE3\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE3\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE3\MOD5="0,1" STATE3\MOD6="0,1" STATE3\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE3\NAME=PIXEL STATE30\CONTROL="0,3F" STATE30\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE30\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE30\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE30\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE30\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE30\MOD5="0,1" STATE30\MOD6="0,1" STATE30\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE30\NAME=SWHIGH STATE31\CONTROL="0,3F" STATE31\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE31\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE31\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE31\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE31\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE31\MOD5="0,1" STATE31\MOD6="0,1" STATE31\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE31\NAME=SWLOW STATE32\CONTROL="0,3F" STATE32\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE32\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE32\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE32\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE32\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE32\MOD5="0,1" STATE32\MOD6="0,1" STATE32\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE32\NAME=S1HIGH STATE33\CONTROL="0,3F" STATE33\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE33\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE33\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE33\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE33\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE33\MOD5="0,1" STATE33\MOD6="0,1" STATE33\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE33\NAME=S1LOW STATE34\CONTROL="0,3F" STATE34\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE34\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE34\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE34\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE34\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE34\MOD5="0,1" STATE34\MOD6="0,1" STATE34\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE34\NAME=S2HIGH STATE35\CONTROL="0,3F" STATE35\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE35\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE35\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE35\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE35\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE35\MOD5="0,1" STATE35\MOD6="0,1" STATE35\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE35\NAME=S2LOW STATE36\CONTROL="0,3F" STATE36\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE36\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE36\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE36\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE36\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE36\MOD5="0,1" STATE36\MOD6="0,1" STATE36\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE36\NAME=S3HIGH STATE37\CONTROL="0,3F" STATE37\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE37\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE37\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE37\MOD3=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1" STATE37\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE37\MOD5="0,1" STATE37\MOD6="0,1" STATE37\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE37\NAME=S3LOW STATE38\CONTROL="0,31" STATE38\MOD10="0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0" STATE38\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE38\MOD2="0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0" STATE38\MOD3="0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0" STATE38\MOD4="0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0" STATE38\MOD5="0,1" STATE38\MOD6="0,1" STATE38\MOD9="0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,0" STATE38\NAME=TEST_0V STATE39\CONTROL="0,31" STATE39\MOD10="-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0" STATE39\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE39\MOD2="-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0" STATE39\MOD3="-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0" STATE39\MOD4="-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0" STATE39\MOD5="0,1" STATE39\MOD6="0,1" STATE39\MOD9="-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0,-1,1,0" STATE39\NAME=TEST_1V STATE4\CONTROL="0,31" STATE4\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE4\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE4\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE4\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE4\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE4\MOD5="0,1" STATE4\MOD6="0,1" STATE4\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE4\NAME=PIXEL_ STATE40\CONTROL="0,31" STATE40\MOD10="-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0" STATE40\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE40\MOD2="-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0" STATE40\MOD3="-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0" STATE40\MOD4="-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0" STATE40\MOD5="0,1" STATE40\MOD6="0,1" STATE40\MOD9="-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0,-2,1,0" STATE40\NAME=TEST_2V STATE41\CONTROL="0,31" STATE41\MOD10="-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0" STATE41\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE41\MOD2="-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0" STATE41\MOD3="-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0" STATE41\MOD4="-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0" STATE41\MOD5="0,1" STATE41\MOD6="0,1" STATE41\MOD9="-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0,-3,1,0" STATE41\NAME=TEST_3V STATE42\CONTROL="0,3F" STATE42\MOD10=",1,1,Px4_high,1,0,,1,1,,1,1,,1,1,,1,1,Px1_high,1,0,,1,1" STATE42\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE42\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE42\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE42\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE42\MOD5="0,1" STATE42\MOD6="0,1" STATE42\MOD9="TG_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE42\NAME=AB4_CD1_TG_H STATE43\CONTROL="0,3F" STATE43\MOD10=",1,1,Px4_low,1,0,,1,1,,1,1,,1,1,,1,1,Px1_low,1,0,,1,1" STATE43\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE43\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE43\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE43\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE43\MOD5="0,1" STATE43\MOD6="0,1" STATE43\MOD9="TG_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE43\NAME=AB4_CD1_TG_L STATE44\CONTROL="0,3F" STATE44\MOD10=",1,1,,1,1,,1,1,,1,1,Px2_high,1,0,Px1_high,1,0,,1,1,,1,1" STATE44\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE44\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE44\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE44\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE44\MOD5="0,1" STATE44\MOD6="0,1" STATE44\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE44\NAME=AB1_CD2_H STATE45\CONTROL="0,3F" STATE45\MOD10="Px3_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px2_high,1,0" STATE45\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE45\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE45\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE45\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE45\MOD5="0,1" STATE45\MOD6="0,1" STATE45\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE45\NAME=AB2_CD3_H STATE46\CONTROL="0,3F" STATE46\MOD10="Px3_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px2_low,1,0" STATE46\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE46\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE46\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE46\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE46\MOD5="0,1" STATE46\MOD6="0,1" STATE46\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE46\NAME=AB2_CD3_L STATE47\CONTROL="0,3F" STATE47\MOD10=",1,1,,1,1,Px4_low,1,0,Px3_low,1,0,,1,1,,1,1,,1,1,,1,1" STATE47\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE47\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE47\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE47\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE47\MOD5="0,1" STATE47\MOD6="0,1" STATE47\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE47\NAME=AB3_CD4_L STATE48\CONTROL="0,3F" STATE48\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,Px1_high,1,0,,1,1,,1,1" STATE48\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE48\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE48\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE48\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE48\MOD5="0,1" STATE48\MOD6="0,1" STATE48\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE48\NAME=AB1_H STATE49\CONTROL="0,3F" STATE49\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,Px1_low,1,0,,1,1,,1,1" STATE49\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE49\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE49\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE49\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE49\MOD5="0,1" STATE49\MOD6="0,1" STATE49\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE49\NAME=AB1_L STATE5\CONTROL="4,3B" STATE5\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE5\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE5\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE5\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE5\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE5\MOD5="0,1" STATE5\MOD6="0,1" STATE5\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE5\NAME=LINE STATE50\CONTROL="0,3F" STATE50\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px2_high,1,0" STATE50\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE50\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE50\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE50\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE50\MOD5="0,1" STATE50\MOD6="0,1" STATE50\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE50\NAME=AB2_H STATE51\CONTROL="0,3F" STATE51\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px2_low,1,0" STATE51\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE51\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE51\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE51\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE51\MOD5="0,1" STATE51\MOD6="0,1" STATE51\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE51\NAME=AB2_L STATE52\CONTROL="0,3F" STATE52\MOD10=",1,1,,1,1,,1,1,Px3_high,1,0,,1,1,,1,1,,1,1,,1,1" STATE52\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE52\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE52\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE52\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE52\MOD5="0,1" STATE52\MOD6="0,1" STATE52\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE52\NAME=AB3_H STATE53\CONTROL="0,3F" STATE53\MOD10=",1,1,,1,1,,1,1,Px3_low,1,0,,1,1,,1,1,,1,1,,1,1" STATE53\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE53\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE53\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE53\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE53\MOD5="0,1" STATE53\MOD6="0,1" STATE53\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE53\NAME=AB3_L STATE54\CONTROL="0,3F" STATE54\MOD10=",1,1,Px4_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE54\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE54\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE54\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE54\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE54\MOD5="0,1" STATE54\MOD6="0,1" STATE54\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE54\NAME=AB4_H STATE55\CONTROL="0,3F" STATE55\MOD10=",1,1,Px4_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE55\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE55\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE55\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE55\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE55\MOD5="0,1" STATE55\MOD6="0,1" STATE55\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE55\NAME=AB4_L STATE56\CONTROL="0,3F" STATE56\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px1_high,1,0,,1,1" STATE56\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE56\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE56\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE56\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE56\MOD5="0,1" STATE56\MOD6="0,1" STATE56\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE56\NAME=CD1_H STATE57\CONTROL="0,3F" STATE57\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px1_low,1,0,,1,1" STATE57\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE57\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE57\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE57\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE57\MOD5="0,1" STATE57\MOD6="0,1" STATE57\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE57\NAME=CD1_L STATE58\CONTROL="0,3F" STATE58\MOD10=",1,1,,1,1,,1,1,,1,1,Px2_high,1,0,,1,1,,1,1,,1,1" STATE58\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE58\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE58\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE58\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE58\MOD5="0,1" STATE58\MOD6="0,1" STATE58\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE58\NAME=CD2_H STATE59\CONTROL="0,3F" STATE59\MOD10=",1,1,,1,1,,1,1,,1,1,Px2_low,1,0,,1,1,,1,1,,1,1" STATE59\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE59\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE59\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE59\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE59\MOD5="0,1" STATE59\MOD6="0,1" STATE59\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE59\NAME=CD2_L STATE6\CONTROL="2,3D" STATE6\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE6\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE6\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE6\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE6\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE6\MOD5="0,1" STATE6\MOD6="0,1" STATE6\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE6\NAME=FRAME STATE60\CONTROL="0,3F" STATE60\MOD10="Px3_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE60\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE60\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE60\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE60\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE60\MOD5="0,1" STATE60\MOD6="0,1" STATE60\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE60\NAME=CD3_H STATE61\CONTROL="0,3F" STATE61\MOD10="Px3_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE61\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE61\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE61\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE61\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE61\MOD5="0,1" STATE61\MOD6="0,1" STATE61\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE61\NAME=CD3_L STATE62\CONTROL="0,3F" STATE62\MOD10=",1,1,,1,1,Px4_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1" STATE62\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE62\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE62\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE62\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE62\MOD5="0,1" STATE62\MOD6="0,1" STATE62\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE62\NAME=CD4_H STATE63\CONTROL="0,3F" STATE63\MOD10=",1,1,,1,1,Px4_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1" STATE63\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE63\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE63\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE63\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE63\MOD5="0,1" STATE63\MOD6="0,1" STATE63\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE63\NAME=CD4_L STATE64\CONTROL="0,3F" STATE64\MOD10=",1,1,,1,1,,1,1,,1,1,Px2_high,1,0,Px1_high,1,0,,1,1,,1,1" STATE64\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE64\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE64\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE64\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE64\MOD5="0,1" STATE64\MOD6="0,1" STATE64\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE64\NAME=IPHI1_H STATE65\CONTROL="0,3F" STATE65\MOD10=",1,1,,1,1,,1,1,,1,1,Px2_low,1,0,Px1_low,1,0,,1,1,,1,1" STATE65\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE65\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE65\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE65\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE65\MOD5="0,1" STATE65\MOD6="0,1" STATE65\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE65\NAME=IPHI1_L STATE66\CONTROL="0,3F" STATE66\MOD10="Px3_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px2_high,1,0" STATE66\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE66\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE66\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE66\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE66\MOD5="0,1" STATE66\MOD6="0,1" STATE66\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE66\NAME=IPHI2_H STATE67\CONTROL="0,3F" STATE67\MOD10="Px3_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,Px2_low,1,0" STATE67\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE67\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE67\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE67\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE67\MOD5="0,1" STATE67\MOD6="0,1" STATE67\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE67\NAME=IPHI2_L STATE68\CONTROL="0,3F" STATE68\MOD10=",1,1,,1,1,Px4_high,1,0,Px3_high,1,0,,1,1,,1,1,,1,1,,1,1" STATE68\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE68\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE68\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE68\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE68\MOD5="0,1" STATE68\MOD6="0,1" STATE68\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE68\NAME=IPHI3_H STATE69\CONTROL="0,3F" STATE69\MOD10=",1,1,,1,1,Px4_low,1,0,Px3_low,1,0,,1,1,,1,1,,1,1,,1,1" STATE69\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE69\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE69\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE69\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE69\MOD5="0,1" STATE69\MOD6="0,1" STATE69\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE69\NAME=IPHI3_L STATE7\CONTROL="0,3F" STATE7\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE7\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE7\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE7\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE7\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE7\MOD5="1,0" STATE7\MOD6="1,0" STATE7\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE7\NAME=CLAMP STATE70\CONTROL="0,3F" STATE70\MOD10=",1,1,Px4_high,1,0,,1,1,,1,1,,1,1,,1,1,Px1_high,1,0,,1,1" STATE70\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE70\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE70\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE70\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE70\MOD5="0,1" STATE70\MOD6="0,1" STATE70\MOD9="TG_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE70\NAME=IPHI4_H STATE71\CONTROL="0,3F" STATE71\MOD10=",1,1,Px4_low,1,0,,1,1,,1,1,,1,1,,1,1,Px1_low,1,0,,1,1" STATE71\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE71\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE71\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE71\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE71\MOD5="0,1" STATE71\MOD6="0,1" STATE71\MOD9="TG_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE71\NAME=IPHI4_L STATE72\CONTROL="0,3F" STATE72\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE72\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE72\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE72\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE72\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE72\MOD5="0,1" STATE72\MOD6="0,1" STATE72\MOD9="TG_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE72\NAME=TG_H STATE73\CONTROL="0,3F" STATE73\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE73\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE73\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE73\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE73\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE73\MOD5="0,1" STATE73\MOD6="0,1" STATE73\MOD9="TG_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE73\NAME=TG_L STATE74\CONTROL="0,3F" STATE74\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE74\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE74\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE74\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE74\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE74\MOD5="0,1" STATE74\MOD6="0,1" STATE74\MOD9=",1,1,,1,1,,1,1,Sx2_high,1,0,,1,1,,1,1,Sx2_high,1,0,,1,1" STATE74\NAME=RPHI1_H STATE75\CONTROL="0,3F" STATE75\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE75\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE75\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE75\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE75\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE75\MOD5="0,1" STATE75\MOD6="0,1" STATE75\MOD9=",1,1,,1,1,,1,1,Sx2_low,1,0,,1,1,,1,1,Sx2_low,1,0,,1,1" STATE75\NAME=RPHI1_L STATE76\CONTROL="0,3F" STATE76\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE76\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE76\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE76\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE76\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE76\MOD5="0,1" STATE76\MOD6="0,1" STATE76\MOD9=",1,1,,1,1,,1,1,Sx_rcv,1,0,Sx_rcv,1,0,Sx_rcv,1,0,Sx_rcv,1,0,,1,1" STATE76\NAME=SERIAL_RCV STATE77\CONTROL="0,3F" STATE77\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE77\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE77\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE77\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE77\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE77\MOD5="0,1" STATE77\MOD6="0,1" STATE77\MOD9=",1,1,,1,1,,1,1,,1,1,Sx1_high,1,0,Sx1_high,1,0,,1,1,,1,1" STATE77\NAME=RPHI2_H STATE78\CONTROL="0,3F" STATE78\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE78\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE78\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE78\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE78\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE78\MOD5="0,1" STATE78\MOD6="0,1" STATE78\MOD9=",1,1,,1,1,,1,1,,1,1,Sx1_low,1,0,Sx1_low,1,0,,1,1,,1,1" STATE78\NAME=RPHI2_L STATE79\CONTROL="0,3F" STATE79\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE79\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE79\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE79\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE79\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE79\MOD5="0,1" STATE79\MOD6="0,1" STATE79\MOD9=",1,1,SW_high,1,0,Sx3_high,1,0,,1,1,,1,1,,1,1,,1,1,Sx3_high,1,0" STATE79\NAME=RPHI3_H STATE8\CONTROL="0,3F" STATE8\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE8\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE8\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE8\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE8\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE8\MOD5="0,0" STATE8\MOD6="0,0" STATE8\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE8\NAME=CLAMP_ STATE80\CONTROL="0,3F" STATE80\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE80\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE80\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE80\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE80\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE80\MOD5="0,1" STATE80\MOD6="0,1" STATE80\MOD9=",1,1,SW_low,1,0,Sx3_low,1,0,,1,1,,1,1,,1,1,,1,1,Sx3_low,1,0" STATE80\NAME=RPHI3_L STATE81\CONTROL="0,3F" STATE81\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE81\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE81\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE81\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE81\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE81\MOD5="0,1" STATE81\MOD6="0,1" STATE81\MOD9=",1,1,SW_high,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE81\NAME=SW_H STATE82\CONTROL="0,3F" STATE82\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE82\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE82\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE82\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE82\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE82\MOD5="0,1" STATE82\MOD6="0,1" STATE82\MOD9=",1,1,SW_low,1,0,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE82\NAME=SW_L STATE83\CONTROL="0,3F" STATE83\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE83\MOD11=",1,0,0,0,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE83\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE83\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE83\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE83\MOD5="0,1" STATE83\MOD6="0,1" STATE83\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE83\NAME=PHIR_H STATE84\CONTROL="0,3F" STATE84\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE84\MOD11=",1,1,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE84\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE84\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE84\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE84\MOD5="0,1" STATE84\MOD6="0,1" STATE84\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE84\NAME=PHIR_L STATE85\CONTROL="0,3F" STATE85\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE85\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE85\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE85\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE85\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE85\MOD5="0,1" STATE85\MOD6="0,1" STATE85\MOD9=",1,1,,1,1,,1,1,Sx2_low,1,0,Sx1_high,1,0,Sx1_high,1,0,Sx2_low,1,0,,1,1" STATE85\NAME=R1L_R2H STATE86\CONTROL="0,3F" STATE86\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE86\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE86\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE86\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE86\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE86\MOD5="0,1" STATE86\MOD6="0,1" STATE86\MOD9=",1,1,SW_high,1,0,Sx3_high,1,0,,1,1,Sx1_low,1,0,Sx1_low,1,0,,1,1,Sx3_high,1,0" STATE86\NAME=R2L_R3H STATE87\CONTROL="0,3F" STATE87\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE87\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE87\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE87\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE87\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE87\MOD5="0,1" STATE87\MOD6="0,1" STATE87\MOD9=",1,1,SW_low,1,0,Sx3_low,1,0,Sx2_high,1,0,,1,1,,1,1,Sx2_high,1,0,Sx3_low,1,0" STATE87\NAME=R1H_R3L STATE88\CONTROL="0,3F" STATE88\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE88\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,1,1,1,1,1,1" STATE88\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE88\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE88\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE88\MOD5="0,1" STATE88\MOD6="0,1" STATE88\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE88\NAME=TRIG_HI STATE89\CONTROL="0,3F" STATE89\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE89\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,1,1,1,1,1" STATE89\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE89\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE89\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE89\MOD5="0,1" STATE89\MOD6="0,1" STATE89\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE89\NAME=TRIG_LOW STATE9\CONTROL="1,3E" STATE9\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE9\MOD11=",1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE9\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE9\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE9\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE9\MOD5="0,1" STATE9\MOD6="0,1" STATE9\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE9\NAME=INT STATE90\CONTROL="0,3F" STATE90\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE90\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE90\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE90\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE90\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE90\MOD5="0,1" STATE90\MOD6="0,1" STATE90\MOD9="-0.8,1,0,0.6,1,0,-0.4,1,0,0.3,1,0,-0.06,1,0,0.045,1,0,-1.2,1,0,0.9,1,0" STATE90\NAME=N0800 STATE91\CONTROL="0,3F" STATE91\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE91\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE91\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE91\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE91\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE91\MOD5="0,1" STATE91\MOD6="0,1" STATE91\MOD9="0.8,1,0,-0.6,1,0,0.4,1,0,-0.3,1,0,0.06,1,0,-0.045,1,0,1.2,1,0,-0.9,1,0" STATE91\NAME=P0800 STATE92\CONTROL="0,3F" STATE92\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE92\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE92\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE92\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE92\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE92\MOD5="0,1" STATE92\MOD6="0,1" STATE92\MOD9="-0.4,1,0,0.3,1,0,-.06,1,0,0.045,1,0,-1.2,1,0,0.9,1,0,-0.8,1,0,0.6,1,0" STATE92\NAME=N0400 STATE93\CONTROL="0,3F" STATE93\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE93\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE93\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE93\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE93\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE93\MOD5="0,1" STATE93\MOD6="0,1" STATE93\MOD9="0.4,1,0,-0.3,1,0,0.06,1,0,-0.04,1,0,1.2,1,0,-0.9,1,0,.8,1,0,-0.6,1,0" STATE93\NAME=P0400 STATE94\CONTROL="0,3F" STATE94\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE94\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE94\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE94\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE94\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE94\MOD5="0,1" STATE94\MOD6="0,1" STATE94\MOD9="-0.06,1,0,0.045,1,0,-1.2,1,0,0.9,1,0,-0.8,1,0,0.6,1,0,-0.4,1,0,0.3,1,0" STATE94\NAME=N0060 STATE95\CONTROL="0,3F" STATE95\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE95\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE95\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE95\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE95\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE95\MOD5="0,1" STATE95\MOD6="0,1" STATE95\MOD9="0.06,1,0,-0.045,1,0,1.2,1,0,-0.9,1,0,0.8,1,0,-0.6,1,0,0.4,1,0,-0.3,1,0" STATE95\NAME=P0060 STATE96\CONTROL="0,3F" STATE96\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE96\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE96\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE96\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE96\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE96\MOD5="0,1" STATE96\MOD6="0,1" STATE96\MOD9="-1.2,1,0,0.9,1,0,-0.8,1,0,0.6,1,0,-0.4,1,0,0.3,1,0,-0.06,1,0,0.045,1,0" STATE96\NAME=N1200 STATE97\CONTROL="0,3F" STATE97\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE97\MOD11=",1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,1,1,1,1,1,1,1" STATE97\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE97\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE97\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE97\MOD5="0,1" STATE97\MOD6="0,1" STATE97\MOD9="1.2,1,0,-0.9,1,0,0.8,1,0,-0.6,1,0,0.4,1,0,-0.3,1,0,0.06,1,0,-0.045,1,0" STATE97\NAME=P1200 STATE98\CONTROL="0,3F" STATE98\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE98\MOD11=",1,,1,1,0,1,0,1,0,1,0,1,0,1,0,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE98\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE98\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE98\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE98\MOD5="0,1" STATE98\MOD6="0,1" STATE98\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE98\NAME=GroundBLC STATE99\CONTROL="0,3F" STATE99\MOD10=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE99\MOD11=",1,,1,0,0,0,0,0,0,0,0,0,0,0,0,,1,,1,,1,,1,,1,,1,,1,,1,1,1,1,1,1,1,1,1" STATE99\MOD2=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE99\MOD3=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE99\MOD4=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE99\MOD5="0,1" STATE99\MOD6="0,1" STATE99\MOD9=",1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1,,1,1" STATE99\NAME=OpenBLC STATES=100 BIGBUF=0 FRAMEMODE=2 LINECOUNT=3080 PIXELCOUNT=3072 RAWENABLE=0 RAWENDLINE=0 RAWSAMPLES=0 RAWSEL=0 RAWSTARTLINE=0 RAWSTARTPIXEL=0 SAMPLEMODE=1 SHP1=30 SHP2=40 SHD1=80 SHD2=90 TAPLINE0="AD5R,1,100" TAPLINE1="AD6L,1,200" TAPLINE2="AD8R,1,300" TAPLINE3="AD7L,1,400" TAPLINES=8 MOD10\ENABLE1=1 MOD10\ENABLE2=1 MOD10\ENABLE3=1 MOD10\ENABLE4=1 MOD10\ENABLE5=1 MOD10\ENABLE6=1 MOD10\ENABLE7=1 MOD10\ENABLE8=1 MOD10\FASTSLEWRATE1=Iphi_slew_fast MOD10\FASTSLEWRATE2=Iphi_slew_fast MOD10\FASTSLEWRATE3=Iphi_slew_fast MOD10\FASTSLEWRATE4=Iphi_slew_fast MOD10\FASTSLEWRATE5=Iphi_slew_fast MOD10\FASTSLEWRATE6=Iphi_slew_fast MOD10\FASTSLEWRATE7=Iphi_slew_fast MOD10\FASTSLEWRATE8=Iphi_slew_fast MOD10\LABEL1=CD3 MOD10\LABEL2=AB4 MOD10\LABEL3=CD4 MOD10\LABEL4=AB3 MOD10\LABEL5=CD2 MOD10\LABEL6=AB1 MOD10\LABEL7=CD1 MOD10\LABEL8=AB2 MOD10\SLOWSLEWRATE1=Iphi_slew_slow MOD10\SLOWSLEWRATE2=Iphi_slew_slow MOD10\SLOWSLEWRATE3=Iphi_slew_slow MOD10\SLOWSLEWRATE4=Iphi_slew_slow MOD10\SLOWSLEWRATE5=Iphi_slew_slow MOD10\SLOWSLEWRATE6=Iphi_slew_slow MOD10\SLOWSLEWRATE7=Iphi_slew_slow MOD10\SLOWSLEWRATE8=Iphi_slew_slow MOD11\DIO_DIR1=1 MOD11\DIO_DIR2=0 MOD11\DIO_DIR3=0 MOD11\DIO_DIR4=0 MOD11\DIO_LABEL1=Trigger MOD11\DIO_LABEL2= MOD11\DIO_LABEL3= MOD11\DIO_LABEL4= MOD11\DIO_POWER=1 MOD11\DIO_SOURCE1=2 MOD11\DIO_SOURCE2=0 MOD11\DIO_SOURCE3=0 MOD11\DIO_SOURCE4=0 MOD11\LVDS_LABEL1= MOD11\LVDS_LABEL10= MOD11\LVDS_LABEL11= MOD11\LVDS_LABEL12= MOD11\LVDS_LABEL13= MOD11\LVDS_LABEL14= MOD11\LVDS_LABEL15= MOD11\LVDS_LABEL16= MOD11\LVDS_LABEL2=PhiR MOD11\LVDS_LABEL3=Focus_BLCOS MOD11\LVDS_LABEL4=Focus_BLCDOS MOD11\LVDS_LABEL5=Guide_BLCOS MOD11\LVDS_LABEL6=Guide_BLCDOS MOD11\LVDS_LABEL7=Sci_BLCDOS MOD11\LVDS_LABEL8=Sci_BLCOS MOD11\LVDS_LABEL9= MOD2\ENABLE1=1 MOD2\ENABLE2=1 MOD2\ENABLE3=1 MOD2\ENABLE4=1 MOD2\ENABLE5=1 MOD2\ENABLE6=1 MOD2\ENABLE7=1 MOD2\ENABLE8=1 MOD2\FASTSLEWRATE1=100 MOD2\FASTSLEWRATE2=100 MOD2\FASTSLEWRATE3=100 MOD2\FASTSLEWRATE4=100 MOD2\FASTSLEWRATE5=100 MOD2\FASTSLEWRATE6=100 MOD2\FASTSLEWRATE7=100 MOD2\FASTSLEWRATE8=100 MOD2\LABEL1=G_A1(RL1) MOD2\LABEL2=G_A1(RL2) MOD2\LABEL3=F_A1(RL2) MOD2\LABEL4=F_A2(RL1) MOD2\LABEL5=F_A2(RL2) MOD2\LABEL6=F_A3(RL1) MOD2\LABEL7=F_A3(RL2) MOD2\LABEL8=F_A1(RL1) MOD2\SLOWSLEWRATE1=1 MOD2\SLOWSLEWRATE2=1 MOD2\SLOWSLEWRATE3=1 MOD2\SLOWSLEWRATE4=1 MOD2\SLOWSLEWRATE5=1 MOD2\SLOWSLEWRATE6=1 MOD2\SLOWSLEWRATE7=1 MOD2\SLOWSLEWRATE8=1 MOD3\ENABLE1=1 MOD3\ENABLE2=1 MOD3\ENABLE3=1 MOD3\ENABLE4=1 MOD3\ENABLE5=1 MOD3\ENABLE6=1 MOD3\ENABLE7=1 MOD3\ENABLE8=1 MOD3\FASTSLEWRATE1=100 MOD3\FASTSLEWRATE2=100 MOD3\FASTSLEWRATE3=100 MOD3\FASTSLEWRATE4=100 MOD3\FASTSLEWRATE5=100 MOD3\FASTSLEWRATE6=100 MOD3\FASTSLEWRATE7=100 MOD3\FASTSLEWRATE8=100 MOD3\LABEL1=FG_RG MOD3\LABEL2=FG_SW MOD3\LABEL3=FG_S2(RL2) MOD3\LABEL4=FG_S2(RL1) MOD3\LABEL5=G_A3(RL1) MOD3\LABEL6=G_A3(RL2) MOD3\LABEL7=G_A2(RL1) MOD3\LABEL8=G_A2(RL2) MOD3\SLOWSLEWRATE1=1 MOD3\SLOWSLEWRATE2=1 MOD3\SLOWSLEWRATE3=1 MOD3\SLOWSLEWRATE4=1 MOD3\SLOWSLEWRATE5=1 MOD3\SLOWSLEWRATE6=1 MOD3\SLOWSLEWRATE7=1 MOD3\SLOWSLEWRATE8=1 MOD4\ENABLE1=1 MOD4\ENABLE2=1 MOD4\ENABLE3=1 MOD4\ENABLE4=1 MOD4\ENABLE5=1 MOD4\ENABLE6=1 MOD4\ENABLE7=1 MOD4\ENABLE8=1 MOD4\FASTSLEWRATE1=100 MOD4\FASTSLEWRATE2=100 MOD4\FASTSLEWRATE3=100 MOD4\FASTSLEWRATE4=100 MOD4\FASTSLEWRATE5=100 MOD4\FASTSLEWRATE6=100 MOD4\FASTSLEWRATE7=100 MOD4\FASTSLEWRATE8=100 MOD4\LABEL1=FG_S3(L2) MOD4\LABEL2=FG_S3(L1) MOD4\LABEL3=FG_S3(R2) MOD4\LABEL4=FG_S3(R1) MOD4\LABEL5=FG_S1(L2) MOD4\LABEL6=FG_S1(R1) MOD4\LABEL7=FG_S1(R2) MOD4\LABEL8=FG_S1(L1) MOD4\SLOWSLEWRATE1=1 MOD4\SLOWSLEWRATE2=1 MOD4\SLOWSLEWRATE3=1 MOD4\SLOWSLEWRATE4=1 MOD4\SLOWSLEWRATE5=1 MOD4\SLOWSLEWRATE6=1 MOD4\SLOWSLEWRATE7=1 MOD4\SLOWSLEWRATE8=1 MOD5\CLAMP1=0.0 MOD5\CLAMP2=0.0 MOD5\CLAMP3=0.0 MOD5\CLAMP4=0.0 MOD5\PREAMPGAIN=0 MOD6\CLAMP1=0.0 MOD6\CLAMP2=0.0 MOD6\CLAMP3=0.0 MOD6\CLAMP4=0.0 MOD6\PREAMPGAIN=0 MOD8\HVHC_ENABLE1=1 MOD8\HVHC_ENABLE2=1 MOD8\HVHC_ENABLE3=1 MOD8\HVHC_ENABLE4=1 MOD8\HVHC_ENABLE5=1 MOD8\HVHC_ENABLE6=1 MOD8\HVHC_IL1=0 MOD8\HVHC_IL2=0 MOD8\HVHC_IL3=0 MOD8\HVHC_IL4=0 MOD8\HVHC_IL5=0 MOD8\HVHC_IL6=0 MOD8\HVHC_LABEL1= MOD8\HVHC_LABEL2= MOD8\HVHC_LABEL3= MOD8\HVHC_LABEL4= MOD8\HVHC_LABEL5= MOD8\HVHC_LABEL6= MOD8\HVHC_ORDER1=0 MOD8\HVHC_ORDER2=0 MOD8\HVHC_ORDER3=0 MOD8\HVHC_ORDER4=0 MOD8\HVHC_ORDER5=0 MOD8\HVHC_ORDER6=0 MOD8\HVHC_V1=0.0 MOD8\HVHC_V2=0.0 MOD8\HVHC_V3=0.0 MOD8\HVHC_V4=0.0 MOD8\HVHC_V5=0.0 MOD8\HVHC_V6=0.0 MOD8\HVLC_LABEL1=unused MOD8\HVLC_LABEL10=SS MOD8\HVLC_LABEL11=RD MOD8\HVLC_LABEL12=OD MOD8\HVLC_LABEL13= MOD8\HVLC_LABEL14= MOD8\HVLC_LABEL15= MOD8\HVLC_LABEL16= MOD8\HVLC_LABEL17= MOD8\HVLC_LABEL18= MOD8\HVLC_LABEL19= MOD8\HVLC_LABEL2=DG_A MOD8\HVLC_LABEL20= MOD8\HVLC_LABEL21= MOD8\HVLC_LABEL22= MOD8\HVLC_LABEL23= MOD8\HVLC_LABEL24= MOD8\HVLC_LABEL3=RG_low MOD8\HVLC_LABEL4=RG_high MOD8\HVLC_LABEL5=RD_F MOD8\HVLC_LABEL6=RD_E MOD8\HVLC_LABEL7=RD_H MOD8\HVLC_LABEL8=DD MOD8\HVLC_LABEL9=OG MOD8\HVLC_ORDER1=0 MOD8\HVLC_ORDER10=0 MOD8\HVLC_ORDER11=0 MOD8\HVLC_ORDER12=0 MOD8\HVLC_ORDER13=0 MOD8\HVLC_ORDER14=0 MOD8\HVLC_ORDER15=0 MOD8\HVLC_ORDER16=0 MOD8\HVLC_ORDER17=0 MOD8\HVLC_ORDER18=0 MOD8\HVLC_ORDER19=0 MOD8\HVLC_ORDER2=0 MOD8\HVLC_ORDER20=0 MOD8\HVLC_ORDER21=0 MOD8\HVLC_ORDER22=0 MOD8\HVLC_ORDER23=0 MOD8\HVLC_ORDER24=0 MOD8\HVLC_ORDER3=0 MOD8\HVLC_ORDER4=0 MOD8\HVLC_ORDER5=0 MOD8\HVLC_ORDER6=0 MOD8\HVLC_ORDER7=0 MOD8\HVLC_ORDER8=0 MOD8\HVLC_ORDER9=0 MOD8\HVLC_V1=0.0 MOD8\HVLC_V10=0.0 MOD8\HVLC_V11=18 MOD8\HVLC_V12=30 MOD8\HVLC_V13=0.0 MOD8\HVLC_V14=0.0 MOD8\HVLC_V15=0.0 MOD8\HVLC_V16=0.0 MOD8\HVLC_V17=0.0 MOD8\HVLC_V18=0.0 MOD8\HVLC_V19=0.0 MOD8\HVLC_V2=0.0 MOD8\HVLC_V20=0.0 MOD8\HVLC_V21=0.0 MOD8\HVLC_V22=0.0 MOD8\HVLC_V23=0.0 MOD8\HVLC_V24=0.0 MOD8\HVLC_V3=0.0 MOD8\HVLC_V4=12 MOD8\HVLC_V5=18 MOD8\HVLC_V6=18 MOD8\HVLC_V7=18 MOD8\HVLC_V8=29 MOD8\HVLC_V9=2.5 MOD9\ENABLE1=1 MOD9\ENABLE2=1 MOD9\ENABLE3=1 MOD9\ENABLE4=1 MOD9\ENABLE5=1 MOD9\ENABLE6=1 MOD9\ENABLE7=1 MOD9\ENABLE8=1 MOD9\FASTSLEWRATE1=TG_slew_fast MOD9\FASTSLEWRATE2=SW_slew_fast MOD9\FASTSLEWRATE3=Rphi_slew_fast MOD9\FASTSLEWRATE4=Rphi_slew_fast MOD9\FASTSLEWRATE5=Rphi_slew_fast MOD9\FASTSLEWRATE6=Rphi_slew_fast MOD9\FASTSLEWRATE7=Rphi_slew_fast MOD9\FASTSLEWRATE8=Rphi_slew_fast MOD9\LABEL1=TG-AD MOD9\LABEL2=SW-EFGH MOD9\LABEL3=G3-H3 MOD9\LABEL4=F2-G2 MOD9\LABEL5=E1-H1 MOD9\LABEL6=F1-G1 MOD9\LABEL7=E2-H2 MOD9\LABEL8=E3-F3 MOD9\SLOWSLEWRATE1=TG_slew_slow MOD9\SLOWSLEWRATE2=SW_slew_slow MOD9\SLOWSLEWRATE3=Rphi_slew_slow MOD9\SLOWSLEWRATE4=Rphi_slew_slow MOD9\SLOWSLEWRATE5=Rphi_slew_slow MOD9\SLOWSLEWRATE6=Rphi_slew_slow MOD9\SLOWSLEWRATE7=Rphi_slew_slow MOD9\SLOWSLEWRATE8=Rphi_slew_slow [SYSTEM] BACKPLANE_ID=002428867071B05C BACKPLANE_REV=3 BACKPLANE_TYPE=1 BACKPLANE_VERSION=1.0.742 MOD10_ID=0131AB38BE6AFA98 MOD10_REV=2 MOD10_TYPE=1 MOD10_VERSION=1.0.379 MOD11_ID=0139D54C6CCFE163 MOD11_REV=0 MOD11_TYPE=10 MOD11_VERSION=1.0.740 MOD12_ID=0000000000000000 MOD12_REV=0 MOD12_TYPE=0 MOD12_VERSION=0.0.0 MOD1_ID=0000000000000000 MOD1_REV=0 MOD1_TYPE=0 MOD1_VERSION=0.0.0 MOD2_ID=013EBA244F15DF38 MOD2_REV=3 MOD2_TYPE=1 MOD2_VERSION=1.0.719 MOD3_ID=0133480F20447125 MOD3_REV=3 MOD3_TYPE=1 MOD3_VERSION=1.0.719 MOD4_ID=013F29130CEAD146 MOD4_REV=3 MOD4_TYPE=1 MOD4_VERSION=1.0.719 MOD5_ID=013CF60C041D67E2 MOD5_REV=4 MOD5_TYPE=2 MOD5_VERSION=1.0.537 MOD6_ID=013CE6AF719B190A MOD6_REV=4 MOD6_TYPE=2 MOD6_VERSION=1.0.537 MOD7_ID=0000000000000000 MOD7_REV=0 MOD7_TYPE=0 MOD7_VERSION=0.0.0 MOD8_ID=0134BBE63AFFB7AA MOD8_REV=3 MOD8_TYPE=4 MOD8_VERSION=1.0.584 MOD9_ID=0133F56A1F40A36A MOD9_REV=2 MOD9_TYPE=1 MOD9_VERSION=1.0.379 MOD_PRESENT=7BE POWER_ID=000000AC19B4